Minecraft challenge

My attempt to implement as many minecraft features in a week as possible. Written from scratch in C++ using SFML as platform layer and OpenGL 3.0 for graphics.

NES emulator

NES emulator written from scratch. (unpolished)

Unity marching cubes

Short demo of modifiable voxel terrain in Unity.

RTS 2017

Real time strategy game demo I worked on for few months in 2017.